Super Drift 2
Monster 4x4
Angry Bull Racing
Sunset Racing
Epic Bike Rally
Offroad Cycle 3D: Racing Simulator
4x4 Offroad Stunts
Ultimate Flying Car
Formula Rush
Max Drift
Kart Racing Pro
SuperMoto GT
Xcross Madness
Grand Prix Racer
GT Cars City Racing
Turbo Mayhem
Hybrids Racing
Turbo Trucks Race
Devrim Racing 3D
Shape Transform Race
Moto City Stunt
City Car Stunt 3
Skate Rush
Night Neon Racers
Renegade Driver
Need for Race
Renegade-Racing
The Fast and the Phineas
Racing Go
Pinnacle Racer
Real GT Racing Simulator
Turbo Moto Racer
Rage Rocket
Motor Tour
Y8 Multiplayer Stunt Cars
Motocross Racing
Futuristic Racing 3D
Fall Race: Season 2
Truck Driver: Snowy Roads
Horse Racing
Shape-Shifting
Lethal Race
Ambulance Gear Racing Stunt 3D
Drag Racer v3
Car Traffic Sim
Racing Red 3D
Mighty Motors
Elite Racing
Mountain Mini Car Racer
Japan Racing Tokyo Drift 2025
Madmen Racing 2
Nitro Speed
Real Drift Multiplayer 2
Racing Car Driving Car
GP Moto Racing 2
GT Cars Super Racing
Rally Championship 2
GTR Drift
Maximum Acceleration
Moto Quest: Bike Racing
Police Chase Real Cop Driver
Cyber City Driver
Moto Road Rash 3D 2
Total Wreckage
Ace Gangster Taxi
Off Road Cargo Drive Simulator
Super Rush Street Racing
Drift Cup Racing
3D Desert Racer
Rally Point 3
Ultimate Drag Racer
Racing Monster Trucks
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.