Real Racing Formula 1
Drag Racer v3
Traffic Racing
Formula Racer 2012
Burnout Drift
Deform Your Car
Extreme Wheels: 2 Player Racing
Real City Driver
Real GT Racing Simulator
Burnout Drift: Hilltop
Ultimate Flying Car 2
Night City Racing
Stunt Bike: Rider Bros
Super Rush Street Racing
MX OffRoad Mountain Bike
Geometry Vibes X-Ball
Whiplash Taxi Co
Offroad Racer
Rally Point 4
Urban Quad Racing
Racing Go
Offroad Moto Mania
Angry Bull Racing
Rally Point 2
Snow Drift WebGL
MTB Pro Racer
F1 Super Prix
Burnin' Rubber 5 XS
Russian Car Driver HD
City Car Stunt 3
Freegear
GTR Drift
Rally Point 6
GP Moto Racing 2
Free Rally 2
Bike Simulator 3D: SuperMoto II
Bike Trials: Wasteland
Traffic Tour
Super MX - The Champion
Neon Rider
Formula 2.5
Motor Tour
City Bike Stunt
Impossible Bike Stunt 3D
Bus Track Masters
Taz Mechanic Simulator
Trial Bike Racing Clash
911 Rescue Teams
Turbo Moto Racer
ATV Ultimate Offroad
Rage Rocket
Cyber City Driver
Rally Rush
Off Road Muddy Trucks
Rally Point 3
Highway Road Racing
Real Drift Multiplayer 2
Car Crash Physics 3D
Tank Racing
Running Letters
Speed Boat Extreme Racing
Waterpark: Slide Race
Car RacerZ
Dirt Bike Max Duel
Tom and Jerry: Paper Racers
Riders Downhill Racing
Supercars Drift Racing Cars
Drag Racing Club
Grand Race
Madness Driver Vertigo City
Car Driving Stunt
Police Chase Real Cop Driver
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.