Real Racing Formula 1
Traffic Racing
Night City Racing
Rally Point 3
Drag Racing Rivals
Car Crash Test: Abandoned City
Shape-Shifting
Traffic Tour
Motorcycle Racer
Grand Extreme Racing
Moon City Stunt
MTB Pro Racer
Rally Point 2
Two Punk Racing
Real Cars: Epic Stunts
Motor Tour
Moto Road Rash 3D 2
Burnout Drift
Cyber City Driver
Grand Prix Racer
Traffic Jam 3D
Highway Road Racing
Super Rush Street Racing
Street Race Fury
X-Trial Racing
Ultimate Flying Car
The Great Sperm Race
Burnin' Rubber 5 XS
Real GT Racing Simulator
Deadly Pursuit Duo
Motocross FPS
AquaPark io
Stair Race 3D
Rally Point 4
Total Wreckage
Motocross Racing
Island Monster Offroad
Hill Climb Pixel Car
Impossible Bike Stunt 3D
Jumping Horses Champions
Highway Super Bike Sim
Geometry Vibes X-Ball
Riders Downhill Racing
Rally Point 6
Offroad Racer
Speed Moto Racing
Burnout Extreme Drift 2
Formula Speed
Crazy Wheelie Motorider
Turbo Moto Racer
F1 Super Prix
Free Rally 2
Car Eats Car: Dungeon Adventure
Drag Racer v3
Burnout Drift: Hilltop
Car Simulator Racing
Racing Go
Foc Drag Street
City Car Stunt 3
Angry Bull Racing
Downhill Rush 2 Power Stroke
Lick 'em All
Running Letters
Shape Transform: Blob Racing
Drag Racing Club
Racing Monster Trucks
GTR Drift
Speed Boat Extreme Racing
Stunt Bike: Rider Bros
Police Chase Simulator
Heavy Jeep Winter Driving
Animal Buggy Racing
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.