Turbo Moto Racer
Aquapark
City Car Stunt 3
Stallion's Spirit
Nitro Burnout
Downhill Rush 2 Power Stroke
Supra Racing Speed Turbo Drift
City Bike Stunt
Real City Driver
Switch Wheel
Traffic Jam 3D
Traffic Tour
Russian Car Driver HD
SuperMoto GT
Impossible Bike Stunt 3D
ATV Quad Racing
Motocross FPS
Supercars Speed Race
Fall Friends Challenge
Limousine Car
Rally Point 3
Flying Wings HoverCraft
Kart Racing Pro
Top Speed Moto Bike Racing
Obby: Royal Races in Flight
Shape-Shifting
Moto Road Rash 3D 2
Real GT Racing Simulator
Y8 Sportscar Grand Prix
Furious Racing 3D
Bike Simulator 3D: SuperMoto II
Highway Rider Extreme
AquaPark io
Moto Racer
Race Clicker
Derby Car Racing Stunt
Rise of Speed
Gtr Drift
Lick 'em All
Slap Kingdom
Mega City Missions
Tank Battle Blitz
Super Race 3D WebGL
Speed Moto Racing
Bike Riders
Grand Vegas Simulator
Highway Road Racing
Burnout Night Racing
King Kong Kart Racing
Haunted Heroes
Car Stunt Racing 3D
Motor Tour
Stunt Bike: Rider Bros
Racing Chase
Ambulance Gear Racing Stunt 3D
GT Cars City Racing
GT Formula Championship
Pokey Stick
Death Chase
Fall Guys and Girls
Offroad Racer
Wheel Race 3D
Jul Monster Truck Racing
Ultimate Flying Car
Drag Racing City
PolyTrack
Mr. Racer
Formula Speed
Highway Traffic Racing
Total Wreckage
Burnout Drift
Street Race Fury
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.